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Al-Mi'raj
Small magical beast , N
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Armor Class: 13
Hit Points: 6 (1d10+1)
Speed: 40 ft.
Initiative: 3
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STR: 6 (-2) DEX: 17 (3) CON: 12 (1)
INT: 5 (-3) WIS: 12 (1) CHA: 6 (-2)
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Saves: STR: 0 DEX: 5 CON: 3
    INT: -3 WIS: 1 CHA: -2
Skills: 2 + ability mod for (Stealth, Perception, Survival)
Languages:
CR: 1(80 xp)
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Space: 5 / Reach: 5
Melee attacks:
gore +0 (1d4-2)
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Feats: Nimble MovesB, Weapon Finesse
Environment: temperate plains
Organization: solitary, warren (2-20)
Treasure: none
Source: TOH1

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